
For this project brief we were tasked with choosing a tool or technique that we were not entirely familiar with before. I was debating choosing something digital or analogue. With the brief requiring multiple iterations over the following weeks, I needed an easily accessible tool simply for the logistics of the project but also something that was not overly technical.
Identifying a tool
After much thinking, I decided on Blender as my tool for this project. I had used the software before very briefly so I felt less apprehensive using it but as it is still new to me it presented a useful opportunity to learn a new set of skills within 3D design and modelling. Another reason for my decision is that I find the recent trend of 3D techniques being used in graphic design particularly interesting. I love the 2000s nostalgia being depicted in low-poly designs from artists such as

Modelling







Texturing


First Written Draft

